•6 min read
The AI opponents players couldn't see, and the one line that hid them
Six trained AI opponents were live, but the game menu showed only three. A missing line in a startup script hid the rest, until the menu became config-driven.
3 posts tagged with gitops. This index aggregates both frontmatter tags: entries and inline #gitops mentions.
Six trained AI opponents were live, but the game menu showed only three. A missing line in a startup script hid the rest, until the menu became config-driven.
Multiplayer games forced a staging branch and a UI for trust — FluxCD kept writing because ArgoCD cannot decrypt SOPS.
Four weeks took a raw k3s box to 14 Knative functions, FluxCD GitOps, and sub-second cold starts — the layering order that made it work.